Mage

Description
Mage is a wand based class with no actual damage directly coming from the player. This makes it powerful against classes with high defense as most of its damage is considered magic, but with its spells lacking range, it's more of a threat to melee classes, and can sometimes remove any way of an opposing melee class to deal damage.

Items

 * 1) Weapons
 * 2) Tornado Wand (All players within 8 blocks levitate for 10 seconds, does not affect user)
 * 3) Arrow Wand (Summons 8 arrows in a line in front every meter, dealing 9 health (4.5 hearts) and decreasing by 1 for every arrow)
 * 4) Lightning Wand (Summons 4 lightning bolts around the user)
 * 5) Poison Wand (A non-piercing projectile with a 1.5 meter radius hitbox, traveling 20 meters in 2 seconds, and inflicting Poison 2 for 30 seconds, with the inability to spam the attack as it instead holds the projectile instead of launching multiple)
 * 6) Armor
 * 7) Golden Helmet*
 * 8) Iron Chestplate*
 * 9) Utility
 * 10) Potion Effects

* Requires double checking

Playing Against
The Mage is a terrifying class. Though at range it may seem ignorable as it cannot even kill, it can still chip away health using its Poison wand. On top of that, due to its ability to spam all of its close-ranged wands, it is a potential tank killer if given enough mobility to strike. The only wand whose damage can be reduced is the Arrow Wand, but the damage is very high and spammable that only classes with high defense can survive being up close. In order to take down a Mage and their magic attacks, you would have to strike using stealth, or outrange them before they can take you down.

Playing As
As a Mage, you do not necessarily have to play as a damage class, but the potential is there. If you are in a heated, ranged battle, try to get closer and shoot some poison to support your teammates. Your Tornado wand does not have much damage, though for 10 seconds it can remove an enemy from battle. Use it to prevent any melee classes to get near, and use your Poison and Arrow wands to deal damage before gravity does the finishing blow.

Trivia

 * 1) The Mage was called Wizard before a proper name was decided
 * 2) Originally, the Mage was to instead throw potions. The idea was scrapped and reworked into the Potion Pouncer.
 * 3) The Mage originally had a Lightning, Meteor, and Arrow wand. The Meteor was scrapped due to Lightning being a more powerful version and replaced with the Tornado wand, before shortly being given the Poison wand.